CTF_Pyramids

Discussion about map creation, old and new maps.

CTF_Pyramids

Postby Spida on Mon Dec 03, 2007 6:51 pm

Yes, i have also released a map on Thursday the 29th of October 2007. ctf_pyramids. You can either download it using the NFBSP Client or visiting my website http://www.spida.6x.to > Maps .

The map is completely mirrored and i gave my best to make it the same chance for both teams to have nice and fair games. It contains the most weapons but some as sniper,commando are not to get in the spawns but somewhere else. There isnt any grapple or shoes in the map - but you are able to pjump in other ways if you are good enough :lol:. It is a quite big map and it has more ways to get to the flag.

I haven't made screenshots of the map yet but i would say it's the best if you go download it yourself and test it in game.

I would also like to send it in as a NFBL map because i think it has all the requirements which are needed for an NFBL Map but not that much details. I think details are nice and they give the map a nice look but they do not affect gameplay in any way because ways, walls will be the same with it. Its nice for the eye but doesnt have an influence on the game itself.

Tell me your opinions.
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Postby Dave[LM] on Mon Dec 03, 2007 8:28 pm

Yes,thats true.I think,the map is relative good and its good to give it a try.
Good luck :)
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Postby Mr.Nightfire on Tue Dec 04, 2007 1:44 am

waste of time if you guys make new maps.
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Postby -+-{MI-6}-+-OO7 on Tue Dec 04, 2007 1:15 pm

That isn't nice to say
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Postby Dave[LM] on Tue Dec 04, 2007 6:03 pm

a good and efficient rule is: ignore the loosers (mr.nightfire),if you would listen to every noob,you would get crazy ;) keep mapping spida
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Postby Mr.Nightfire on Wed Dec 05, 2007 6:00 am

Dave[LM] wrote:a good and efficient rule is: ignore the loosers (mr.nightfire),if you would listen to every noob,you would get crazy ;) keep mapping spida
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Postby Spida on Wed Dec 05, 2007 1:37 pm

Would you guys please talk about the topic and leave out your spam, private talk or other useless posts :?: :!:
Thanks :lol:
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Postby Smith on Wed Dec 05, 2007 3:51 pm

spida, did you intend to make it 'pro jumpers' only? so only fur css storm and s5 can capture flags (easier.. ) ?
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Postby Spida on Wed Dec 05, 2007 4:03 pm

just because you, as "pro jumper" can capture flags in p jump in it , doesnt mean that everbody is able to do so. flag is surrouned by a few boxes and if you have 1-2 defenders who pay attention and dont sleep they will see the enemy early. Getting the flag in p jump is not that easy and enemies are to see early.
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Postby Smith on Wed Dec 05, 2007 4:38 pm

i didnt ment it that way..

Isnt the map hard for a less good clan to play against the better ones? i mean with p-jumping. Being able to p-jump is a huge advantage, and you cant expect each clan to do it as good as the other.

and as you describe it, 2 defenders near the boxes theres no way to actualy get a flag walking?
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Postby Spida on Wed Dec 05, 2007 4:56 pm

lol sure there is ^^ I have tested this map plenty and even i captured flags against 2 defenders :)

And for less good pjumpers there are more ways to get close to flag without being seen if you are smart.
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Postby [George] on Wed Dec 05, 2007 5:32 pm

Smith wrote:i didnt ment it that way..

Isnt the map hard for a less good clan to play against the better ones? i mean with p-jumping. Being able to p-jump is a huge advantage, and you cant expect each clan to do it as good as the other.



Uhh.. most obvious statement ever lol?
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Postby T1000 on Fri Dec 07, 2007 5:18 pm

Best map i've ever seen, Fun to play, a must for NFBL map :grin:

And about Pjumping, I think we can use the anti Pjump Script from DSS :wink:
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Postby Smith on Fri Dec 07, 2007 5:34 pm

You should still add some more details ~.~
Last edited by Smith on Sat Dec 08, 2007 9:36 am, edited 1 time in total.
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Postby the.wolf. on Fri Dec 07, 2007 9:06 pm

fun map to play.
good job spida.
but i dont think it would work for a nfbl match. it seems more like a counter strike map than a nf map to me.
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