NFBL Stats

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Postby Smith on Thu Nov 29, 2007 4:57 pm

tresso isnt the owner of glovi-network ;) ( nokia, spada and sliphead are.. )

And i still think its 2 much work.. its nothing 'special' to do all the work..
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Postby -+-{MI-6}-+-OO7 on Thu Nov 29, 2007 5:49 pm

The console version would be a lot easier to do however, it doesn't says who kills who with what but it says who kills who a lot more easier
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Postby [George] on Thu Nov 29, 2007 9:04 pm

dont worry smith, no ones askin you to do it lol..
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Postby -+-{MI-6}-+-OO7 on Thu Nov 29, 2007 9:16 pm

I'm doubting anyone would help me, I'll probally send you stats every 2 weeks at the next season of something
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Postby [OO9] on Fri Nov 30, 2007 1:13 am

I don't think Smith has seen the log processor as he is new NFBL staff, but it takes about 2 mins for each log to do. Capt.Solo you can make one yourself by all means but we already have one as Mackan said.

What would be of benefit though is listing the stats you would all like to see on the site. I didn't think of adding flag captures by player before but can add that. Also how NFBL players would feel about keeping their names the same for NFBL matches, so not changing them like [George], {George}, .:~930r93 ~:. etc
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Postby CBCOOLEST on Fri Nov 30, 2007 12:25 pm

Nice idee with the stats but you should first paln it very well and find someone to admin such statistics and someone to update the site all the time or make a website do that automaticly after matches
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Postby -+-{MI-6}-+-OO7 on Fri Nov 30, 2007 1:13 pm

You could get a list from players to see if they want to be added? I don't know how to make scripts at all so I'll need someone to help me there :/
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Postby [OO9] on Fri Nov 30, 2007 2:19 pm

Don't worry about the how to and who is going to do it that's all in hand. For individual matches it won't matter about names, but for keeping stats on individual players, total frags for all matches etc, it will.
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Postby [George] on Fri Nov 30, 2007 4:11 pm

yes thats a good point about the amount of name changing and clanhopping (if you include clan tags) but i think it would only pose a minor problem, its usually fairly easy to identify people, and with the server logs come ips, so just use dss2 player info thing, and its all solved ;P
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Postby -+-{MI-6}-+-OO7 on Fri Nov 30, 2007 5:49 pm

We could go by numbers instead of names

Ex: Capt. Solo-Player ID:123

That IP tracker could help to
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Postby [George] on Fri Nov 30, 2007 11:13 pm

yeah but with player ids it would just be unclear lol..

someone who might change their name a lot, you could just use the name most known to them, for example css.smith, not css.forgiven, css.forgotten etc.
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Postby -+-{MI-6}-+-OO7 on Sat Dec 01, 2007 2:23 am

We'd have to tell the players they can't change names or there stats won't be included
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Postby Smith on Sat Dec 01, 2007 10:56 am

( im not guard/css forgotten zero.. ;p )

When some1 plays a hard match, like css vs s5.. and some css dude doesnt want to get bad stats uploaded.. he could just change name or something. or not play at all , all thx to the stats system ?!
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Postby -+-{MI-6}-+-OO7 on Sat Dec 01, 2007 2:40 pm

I know little faggots who use the reconnect command if they get bad scores, its annoying, but the console will still pick it up, plus we can trace IP's to those unknown names
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Postby [George] on Sat Dec 01, 2007 3:59 pm

dont worry about people changing their names, it wont cause any problems.
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