We started as a 5v5 scrim, with some s5 and others on the red team, me and the rest of 2L2D were on blue. My team was very fast to attack, having 3 players in the red base for most of the time. However, after 1 or 2 captures i saw something really dumb which shouldnt happen...
an enemy player p-jumped straight through our base and back to his flag capturing in a few seconds, little we could do to stop it as, being on blue team, the weapons are rather spread out so it takes a while to get the ample amount of firepower for defending. This p-jump through our base happened several times every 2nd or so flag they captured, i left at 3-9 out of disgust (i was also hosting the server).
This cannot happen to the red team however, as they have a much more compact base with stairs into it from all directions so and p-jumping has to be stopped whilst picking up the flag which is the best time for defenders. The pheonix base also has all the weapons and spawns are closer together and to the base. As well as that, in the MI6 base, there are 2 sets of 2 armor plates which are easy for attackers to pick up whilst escaping with the flag. The pheonix side however, has 2 armor plates next to the flag and another 1 on either side but of couse, an attacker can only go 1 way out...
I am wondering if, for a while, the NFBL could closely monitor match results coming from casino in respect to the teams and maybe even temporarily remove the map to see how clans do against eachother in mirrored maps.
Please post your comments and i would prefer if people were to read the argument ive typed here and not just say that im whining because this has been growing in my mind for a while...





